Ken Levine, the Creative Director and Co-Founder of Irrational Games, has revealed some new information about the highly anticipated BioShock Infinite, according to DSOGaming. The box art for the FPS has also been revealed. Levine has revealed that the TV ad would not be shown during the upcoming VGA awards, but the game may be demonstrated at the event. He also said the PC version of the game would support gamepads, and more information on the PC version would be revealed soon. Levine teased about ‘a cool something to show us about Elizabeth in the back of the box, and the key art soon.’
The box art for BioShock Infinite
It was recently revealed that BioShock Infinite would not have a multiplayer game mode. This came to light when Levine tweeted that it would not have multiplayer in reply to a query about multiplayer modes. The lack of multiplayer in the next game ensures that the company will spend development effort on the single player campaign. This may mean the game would deliver a much more polished experience than it would if multiplayer mode was to take up development time.
Back in October, 2K Games released a trailer for BioShock Infinite titled Beast of America, which, according to the company, was made entirely of in-engine footage. The trailer shows some of the possibilities that the game has when it comes to gameplay. Some of the weapons include your standard pistols and shotguns, but alternative weapons come in the form of grappling hooks for navigating through the floating city, and plasmids – which are magical powers you give yourself through the use of certain chemicals. In the previous games, plasmids have included mundane tricks like setting things on fire and even extreme techniques like being able to shoot bees.
BioShock Infinite is the third game in the BioShock series and is set in 1912 in the sky-city of Colombia, which is “designed to demonstrate to the world by example the founding democratic principles of the United States, the product of American ideals, endeavor and industry,” according to the description of the game. The city, on its arrival to China, showed its true colours when it turned out to be heavily armed and bombarded a group of Chinese civilians. The government has disowned Colombia and has caused the floating city to go rogue.
The player steps into the shoes of Booker DeWitt, charged with the task of retrieving a woman named Elizabeth who has been trapped in the city since she was five years old. The task is difficult for reasons other than lack of information, as there is a civil war taking place on the city between two factions called the Founders – who are the xenophobic ruling class – and the Vox Populi – which is a terrorist group that fights out of blind hatred. Both the factions believe that Elizabeth is the key to winning the conflict, which will create further problems for the hero.
The first two BioShock games take place in the underwater city of Rapture. In the first game, the player takes on the role of Jack, who discovers the underwater city after his plane crashes near one of the entrances. Rapture is an Objectivist utopia built by Andrew Ryan and has descended into chaos after the residents got their hands on ADAM – a substance that gives you the ability to use plasmids. Jack has to stop Andrew Ryan and his army of splicers so he can escape from the city.
BioShock Infinite is seeing a release on February 2, 2013.
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