After the recent success of the Humble THQ Bundle, the folks over at Humble Bundle don't seem to be resting. The Humble Indie Bundle 7 has been launched with the games Snapshot, The Binding of Isaac, Shank 2 and Closure. The bundle also includes Indie Game: The Movie—a documentary that documents the life of an indie game developer and the development behind indie games Super Meat Boy and Fez.
The Humble Indie Bundle 7 is a typical pay-what-you-want affair, with the proceeds going to the developers, the people at Humble Bundle and the Child's Play charity, with the split decided by you. Paying over the average price, which at the time of writing is $6.39, will net you two more games—Legend of Grimrock and Dungeon Defends with some of its DLC. Along with the games, you also get access to the soundtracks for the games in both MP3 and FLAC formats.
Pay what you want for six games and a movie
Back in November, THQ had collaborated with Humble Bundle to bring the Humble THQ Bundle. The bundle gave six triple-A games in the Humble Bundle's pay-what-you-want format. The games included in the Humble THQ Bundle were Darksiders, Metro 2033, Red Faction Armageddon, Company of Heroes, Company of Heroes: Opposing Fronts and Company of Heroes: Tales of Valor. The games you got if you paid over the average price was Saints Row The Third. Later on, more games were added to the bundle, including Titan Quest and Dawn of War: Game of the Year edition. While Humble Bundle games are usually cross-platform, the THQ Bundle required Steam on Windows.
Also available at the time was the Double Fine Amnesia Fortnight Bundle. Those who paid for the Bundle got the five top-voted prototypes, besides the prototypes of Costume Quest and Happy Song. Those who paid something more than the average price also got a bonus prototype—Brazen. Double Fine also live-streamed the development of the prototypes.
Originally, there were 23 game ideas on the Amnesia Fortnight bundle page and players could vote on which games would be developed. The top four games from the ideas would become prototypes.
According to Double Fine, Amnesia Fortnight is the name for Double Fine’s annual prototyping period. They apparently take two weeks off from whatever they’re working on, split the company into small teams and each team gets two weeks to make a game. Double Fine says they do this to test new ideas and to test new project leaders who feel ready to have a project of their own. Many of the games Double Fine has released in the last few years have come from the Amnesia Fortnight process. Tim Schafer says, “it’s really a great morale boost for the team, and a highly effective way to develop new game ideas.”
Before that, the Humble Bundle for Android 4 was up for grabs, which sold 167,142 bundles for a total of more than $1 million. The games in the latest Humble Bundle for Android were Splice, Eufloria, Walking Mars, Crayon Physics Deluxe and Superbrothers: Swords and Sworcery EP. Paying above the average price got you the adventure game Machinarium.
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