Irrational Games will be releasing a new trailer for BioShock Infinite later today. The company has released a short teaser that gives us hints of what we can expect from the trailer, dubbed the Lamb of Columbia trailer.
The trailer doesn’t really reveal a lot, other than some gorgeous vistas from the floating city of Columbia where the game is set to take place. It also gives us a decent idea of what some of the levels in the game will look like. Judging by some of the things shown here, the game will probably have a lot of varied environments, some out in the open and some indoors and claustrophobic.
Back in January, Irrational had announced the system requirements for the PC version of the game and had elaborated on some of the differences between the PC and console versions.
Here are the minimum requirements to play BioShock Infinite on the PC:
- OS: Windows Vista Service Pack 2 32-bit
- Processor: Intel Core 2 DUO 2.4GHz / AMD Athlon X2 2.7GHz
- Memory: 2GB
- Hard Drive: 20GB free
- Video Card: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
- Video Card Memory: 512MB
- Sound Card: DirectX Compatible
And here are the specifications that the company recommends players have to play the game:
- OS: Windows 7 Service Pack 1 64-bit
- Processor: Quad Core Processor
- Memory: 4GB
- Hard Drive: 30GB free
- Video Card: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
- Video Card Memory: 1024MB
- Sound Card: DirectX Compatible
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The big difference between the PC and the console versions of the game is that the PC version gives players the ability to remap all the default action bindings, with both primary and alternate bindings being available simultaneously. The company has also made it a point to not include artificial mouse smoothing and has given the option to toggle mouse acceleration in the game's options menu.
The game will also include a bunch of options for those who prefer controllers. There are three separate controller layouts—Default, Marksman and Retro—each of which supports different configuration options. The options let players tweak things like aim assist, sensitivity, vibration and inversion. It also includes options to switch around controls for left-handed people, or for those who prefer the N64 controller layout.
The company is also giving the PC version a lot of options on the graphics side of things. The game will have full widescreen support by implementing the “horizontal plus” system. In the system, the wider the resolution, the more players will be able to see on the screen. It will also support setups that have multiple monitor with support for AMD Eyefinity, Nvidia Surround and Matrox TripleHead2Go. There will also be separate controls for aspect ratio, resolution and display mode.
Publish date: February 19, 2013 10:37 am| Modified date: December 19, 2013 8:36 am
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