There has been a ton of new information emerging about Rockstar's next open-world romp – Grand Theft Auto V. The latest information comes in the form of screenshots. According to Games Thirst, the latest screenshots reveal a ton of new information about the city of Los Santos as it will be portrayed in Grand Theft AUto V.

The newest piece of information from the screenshots comes in the form of the inclusion of jets in the game. Jets haven't been in the game since Grand Theft Auto: San Andreas as the worlds in the later games were too small to accomodate them. There will also be moments where you will be able to rappel down the side of a building for some missions. All the major landmarks of San Andreas will be making a come back as well, including places like Vinewood with its Hollywood-like lettering on the hills, and the game's version of the Hoover Dam.


The bulk of information on Grand Theft Auto V was revealed recently through the cover story of the latest Game Informer. GTA V will have three characters which you will be able to switch between at any moment, unless if you're in a mission, where you get the option to switch characters at certain points. Also revealed was that the world in the game will be bigger than the worlds of GTA: San Andreas, Red Dead Redemption, and GTA IV combined.

The playable characters are Michael, Trevor, and Franklin. Michael is a retired bank robber in his early forties who lives in a posh estate with his spiteful wife, bratty teenage daughter and 20-year old son. He is in the witness protection program, but manages to live a luxurious life due to a deal with the FIB. He is forced to return to a life of crime because his wife's spending habits are making his money run dry. Trevor is an ex-military pilot who is prone to fits of rage. He resides in a desert region that is full of bikers and drug addicts. He is an old friend of Michael's and joins him for another heist. Franklin is a hustler in his mid twenties working for an Armenian car dealership as a repo man. He comes in contact with Michael after targeting him for a hustle.

When asked why the game world was so big, Houser explained that LA is geographically the largest city in the world and that the company has only scratched the surface of the city in the past. “We felt we hadn't done that with San Andreas – which was these very small, sketchlike cities,” vice president of creative Dan Houser explained. “The geography you could get outside Los Angeles is spectacular,” added Houser. “The contrast between desert/rural Southern California, inland from LA and just a bit north, compared to LA, gives you a great microcosm of red state/ blue state theme – different vibes culturally as much as geographically. I think that was something we really felt would be good about this location.”

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