So you’ve bought the PlayStation Vita and completed Uncharted: Golden Abyss. Now you’re thinking of what to buy since Sony’s launch lineup for the Vita isn’t particularly strong besides Drake’s handheld adventure and a handful of other games. Keeping that in mind we’ve devised our very own wishlist of games/video game franchises we’d like to see on the Vita ASAP.
God of War
Vita needs more Kratos
Well it’s God of War so there’s reason number one. Also developer Ready at Dawn showed us you don’t really need powerful hardware to make a good God of War game on handheld consoles as both their God of War games were stunning on the PSP. However, with the power of the Vita at their fingertips, it would be interesting to see what kind of insane stuff they could come up with.
There's always room for more Burnout
So far I’m not overly impressed with the racing games on the Vita. They’re nice sure, but none of them have particularly grabbed my attention. All that could change in a heartbeat if Criterion made a Burnout game for the Vita. Hell even if they don’t make a new one, I’ll be real happy with a Burnout Revenge or a Takedown port.
Continue the fight for New York
I might be in a minority here but to me, Def Jam Fight for New York was by far one of the most entertaining fighting games ever made. Now if EA can move pass the disaster that was Def Jam Icon, they could hopefully commission someone capable to work on a new Def Jam game for the Vita.
Grand Theft Auto
Who doesn't want GTA on the go?
If we can have a full-fledged Grand Theft Auto game on smartphones (GTA III), I don’t see why we can’t get one for the Vita. In fact one of my biggest gripes with Grand Theft Auto III on the iPhone, the highly inconvenient control scheme, would be addressed with the move to Vita.
Enjoying the calm before the storm
Trine and its sequel are highly accessible and enjoyable 2D action games that appeal to both the hardcore as well as the casual crowd. The game relies heavily on physics-based puzzles and platforming and in our opinion, both gameplay aspects would feel right at home on the Vita.
Rainbow Six Vegas
Making an entrance
Unit 13 has taught us that the Vita can handle tactical shooters pretty well and the Rainbow Six series is by far the best in that genre. It requires a certain amount of planning to get the job done but at the same time never feels overtly real enough to frustrate.
No PAIN, no gain
PAIN is one of those games that don’t require a lot of time commitment. Fire up the game for even ten minutes and you’ll thoroughly enjoy throwing your character all over the place watching in glee as his limp corpse ragdolls across various obstacles. It’s the perfect handheld fix if you don’t have a ton of time on your hands.
Prince of Persia
The Prince needs a nice comeback
Ubisoft’s reboot of the Price of Persia franchise was spot on blending action and puzzle solving with the perfect amount of platforming. The series may have lost its spark over the past few years but we’re pretty sure this franchise would feel right at home on Sony’s latest handheld.
Did you brush your teeth today?
Heavy Rain was one of the few games that concentrated more on storytelling than actual gameplay weaving players into an intricate and highly absorbing drama. The game’s rather unconventional adventure game-esque control scheme would sit real well on the PlayStation Vita with its motion controlled and touch-screen functionality.
“Why are we not on the Vita yet?”
Developer Rocksteady’s reboot of the Batman franchise took the world by storm appealing to Batman fans as well as fans of the action genre. It perfectly blended one of the most intuitive had-to-hand combat systems with tense stealth gameplay to create the perfect action adventure. And now that Rocksteady has been commissioned to work on this franchise, I’m sure they could churn out something real special for Vita owners.
Publish date: March 6, 2012 9:37 am| Modified date: December 18, 2013 9:45 pm
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