Looks like the next Witcher game will not be having any quick-time events at all. According to Eurogamer, the protagonist, Geralt, is also said to be more agile than his previous incarnations, and can climb and jump.
The Witcher 3 will also have a new combat mechanic that lets you target specific, vulnerable parts of monsters. It is apparently similar to the VATS system in Fallout 3 and Fallout: New Vegas.
Besides finally being able to climb and jump, Geralt has a load of abilities this time around. Along with monsters, Geralt can also hunt wild animals for their furs and claws. He has an ability that lets him sense nearby enemies and colour-code them. This lets him prepare for a fight in advance. The furs and claws provide material for crafting and are also a way to make money.
You won’t be getting XP for killing animals and monsters outside of quests, though. Each settlement is set to have its own dynamic local economy that decides how much you can sell or buy wares for.
Since one of the major highlights of the game is its huge world, which is 20 percent bigger than that of Skyrim, Geralt now has the ability to use horses and boats to travel. He can tame a horse using the Axii magic sign—which lets him take control of other creatures—or he can buy a horse.
CDProjekt RED announced The Witcher 3: Wild Hunt back in February. The company said the game will be released in 2014 simultaneously on all high-end platforms, which could mean that it will be released on next-gen consoles too. The Witcher 3 will be using the same art direction from The Witcher 2 and will be improving the visuals with the REDEngine 3. The game is set to combine the series’ epic storyline with an open-world environment, which the company boasts will be a living world larger than any other in modern RPG history.
“The captivating and non-linear story of The Witcher 3: Wild Hunt takes place in a rich, truly open-world environment. A world which is thrilling to explore, full of daring adventures, momentous quests, memorable characters, and unique monsters. Players will freely travel through woods, lakes, mountains, cities and villages. Each region is inhabited by distinct populations with their own customs, legends and problems. The world of The Witcher 3: Wild Hunt is 30 times bigger than The Witcher 2,” said Adam Badowski, head of the studio.
However, all good news is accompanied by bad news, and it's no different this time. The studio has also said this would be the last Witcher game it would make.
Speaking of the decision to stop making more Witcher games, Badowski said, “People may ask if this is really going to be the last Witcher game. Yes, it is. Why? Because we believe that we should end the series on a high note. Technology has progressed to where we can finally tell the story the way we want, with the visuals we want, in the world we imagined. This will be the ultimate fantasy RPG experience, and while we're hardly out of stories to tell, we believe it's time for us to look to new worlds and new horizons to keep pushing the boundaries of what we can create. For all of those who have never experienced the adventures of Geralt before, this will be their last chance. The game will be accessible all players-those who are fans of the series and those who just love RPGs-thanks to availability on all major high-end platforms and an introduction designed to smoothly introduce all those who visit the world of the Witcher for the first time.”
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