The upcoming Thief game from Eidos Montreal will be focused exclusively on single player. According to Eurogamer, the company has said that Thief 4 will not have any competitive multiplayer. The wording is strange, however, and it might hint to there being co-op or even simply a Demon’s/Dark Souls-esque online component.

Eurogamer had asked Eidos Montreal whether the game would have multiplayer because of the company’s recent endeavour in developing the multiplayer component for Tomb Raider. “Right now, let's say competitive multiplayer, like the example you just gave us – Tomb Raider – there is no plan for that,” Producer Stephane Roy told Eurogamer.

“We are looking to see if there is maybe a challenge mode with some online component, but I'm going to be very honest with you – our main goal with this team is to give you the best single-player experience, just to bring back this franchise, to convince you we're part of the future and not something holding onto the past. It's really demanding, so I don't want to see my team wasting any energy… I want to see them focusing on that.”

Thief 4 will be an exclusively single player game

Thief 4 will be an exclusively single player game

Square Enix had recently released a trailer that had gotten leaked. While it doesn’t show anything by way of gameplay, it does set the general mood of the game and gives us a look at some of the gear that we will presumably be able to use in actual gameplay.

The trailer shows the protagonist Garrett stealing a presumably expensive necklace and all the tricks and tools he uses to achieve his goal. We will get grappling hooks this time around, but whether or not they will be fired with the bow is unclear. Garrett can also use grenades, but the emphasis isn’t on combat at all. Instead, it is used to distract the guard long enough to escape.

Back in March, Director Nicolas Cantin and Producer Stephane Roy had said that Thief is going to be different from another extremely similar game – Dishonored. While they acknowledged the similarities, which were to be expected, considering the Dishonored developers cited the Thief games as having some of the biggest influences on the design of the game, Cantin and Roy were quick to point out that Thief is going to be very different from Dishonored. The major difference, according to Cantin, is that when “you jump in to [Dishonored], you realize it feels more like Deus Ex. A lot of choice, more action oriented.”

Cantin also levelled some criticisms against Dishonored. “[it] supports stealth but [they do] not [reward] it,” he said. Thief is going to have an extremely high emphasis on stealth, rather than making the action route viable.

Information on Thief 4 was revealed in March. The game will be continuing the series' tradition of first-person stealth and actively discouraging combat. It will also add a major new mechanic called Focus. It works like Detective Mode did in the Batman: Arkham games and highlights scalable walls, extinguishable lights and fingerprints that can be analysed. It also works as a sort of Bullet Time, as you can use it to slow down time while pickpocketing.

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