Havok has announced that it has added Tizen to its list of free-to-ship platforms for Project Anarchy. The full range of technology that falls under Project Anarchy is being optimised for Tizen, including the Havok Vision Engine, the Havok Physics Engine, Havok AI and Havok Animation Studio. Project Anarchy is Havok's free C++-based mobile game engine.
The Tizen platform is an open-source, standards-based operating system supported by leading mobile operators and hardware manufacturers for devices, including smartphones, tablets, netbooks, and connected devices including smart TVs.
Havok is bringing its mobile game engine to Tizen
“Tizen is an exciting and versatile new platform for mobile and connected devices,” said David Coghlan, Managing Director at Havok. “We’re thrilled to be on the ground floor with a highly robust game engine that will enable mobile developers to push the technology boundaries of Tizen to deliver highly compelling game play.”
“The Tizen ecosystem welcomes Havok’s Project Anarchy support for Tizen,” says Christopher Croteau, Tizen Association Board member and Managing Director of Intel's System Software Division. “Project Anarchy will provide an end-to-end mobile 3D game production engine for game developers targeting Tizen mobile devices.”
The Tizen-optimised build of Project Anarchy will be available for developers targeting the Tizen operating system starting Q3 of 2013.
Havok is famous because of the core engines it provides to many game developers. A lot of the physics that you might see in some games even to this day are based on the Havok engine. Havok's technology has been used in some of the biggest games so far, including Halo 4, Assassin’s Creed III, The Elder Scrolls V: Skyrim, Guild Wars 2 and Call of Duty: Black Ops II.
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