The Asus GL553VE is packed to the gills with features. Connectivity comes in the form of 802.11 a/b/g/n/ac support, two USB 3.0 Type-A ports, one USB 2.0 Type-A port, USB 3.0 Type C port and an HDMI jack and headphone combo jack. A 2-in-1 card reader is also present.
The screen is a Full HD IPS panel.
The hardware is also very good as you get a seventh generation Intel i7 7700HQ processor (45W), 16GB of DDR4 RAM at 2,400MHz, a 256GB SSD and a 1TB HDD for storage and, of all things, a DVD drive. The graphical grunt is provided by an Nvidia GeForce GTX 1050Ti, which is also very capable. More on that later.
For the first time, I’m also impressed with the software that Asus provides. Miscellaneous programs like X-Split and CyberLink are unimportant, but Asus’ own ROG Core provides a surprisingly comprehensive overview of your system’s status.
It shows you temperatures, clock speeds, gives you fan control for cooling, etc. The information is well laid out and the dedicated ROG key on the keyboard to access this is a nice touch.
The software for customising the keyboard colours, etc., is also quite capable.
The ROG Game Centre even comes with an Android app, but the setup process is a little finicky (using Wi-Fi Direct for communication) and I ended up just ignoring it.
The last time we tried Asus’ software, it only came in the way of the device and I was much happier with it gone.
The display is sufficient. It’s a 15.6-inch Full HD display with a 60Hz refresh rate with good colour rendition and contrast ratios. Asus claims that it’s an IPS panel with 72 percent NTSC support, which is about average.
We found the contrast ratio to be quite good on the device, but sharpness, black levels and white levels were strictly average. Deeper blacks and whiter whites tend to blur together. This is normal for a display and we’re only mentioning it in passing.
Subjectively speaking, the response time and viewing angles were also decent.
There is a bit of backlight bleed, noticeably in the top left and bottom right corners of the device. It’s not noticeable except in really dark scenes, so that’s a good thing.
Brightness is more than enough to game comfortably in a well-lit room.
Publish date: March 7, 2017 2:41 pm| Modified date: March 7, 2017 2:54 pm
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