Giant bugs – Check
Four Player co-op – Check
High production values – Check

On paper, Lost Planet 2 sounds like a gold mine for action junkies but in reality it is broken, clunky, repetitive and underwhelming. Throughout my time with the game, I kept feeling empty as I ground away level after level, killing weird looking enemies and gigantic bugs alike. Rarely did I feel the kind of emotion that gripped me while slaying Chronos (God of War III) or even some of Lost Planet’s bosses for that matter. It was more like “Oh look another giant bug with glowing yellow markings telling me where to shoot them”. “Oh look another bunch of enemies interspersed by a gigantic boss fight” and so on.

Lost Planet 2 takes place nearly ten years after the original. For reasons I really couldn’t give a rats ass for, pockets of tropical and barren areas have begun sprouting up all over the planet of E.D.N. III. This allows players to experience something other than snow covered mountainous peaks that pretty much dominated the first game. While I do appreciate the change of scenery, the visual fidelity achieved by these levels feels a bit underwhelming when you compare it to the likes of an Uncharted 2 or even a Crysis for that matter.

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