It is rather ironic that in a world where war possibly evolved at a breakneck pace, the video games that emulate them spent a lot of time being stuck in a time capsule more than half a century old. Evolution eventually, and thankfully, caught up, and military shooters have finally branched out to newer conflicts, alternate reality, fiction and out-and-out nonsensical military drama (Yes, I'm looking at you Call of Duty: Modern Warfare 2).

At this point, a question begs to be asked. How important is the single player campaign in shooters anyway, especially when we've been conditioned to ignore the story aspect of such games in favor of a meaty multiplayer component? It is relevant for the potential that has gone mostly ignored in other military shooters, which prioritize globe-trotting across exotic locales and explosive vehicular segments over a thoughtful story.

Danger Close has to be applauded for not falling into these irresistible traps. Medal of Honor, by contrast, takes place exclusively in the hilly terrains of Afghanistan, telling the story of the conflict from the perspective of three individuals. The story might begin like any other shooter, but it slowly evolves from why nations go to war to why soldiers go to war. The game’s biggest achievement is that it leaves you with something to ponder, if only for a moment. That is more than most shooters have done in recent times.

Tags: , , ,